Rewriting Dwindle pt 1 Backgrounds
So my plan is to only rewrite the parts that need serious overhaul here. For full rules, head over the the Dwindle Page.
Backgrounds
Backgrounds have undergone several iterations in Dwindle. From working as a spendable resource, to being largely ignored. I hope this will bring in some new life to character backgrounds.
Backgrounds
Your backgrounds include your species, class, and any hobbies, heritage, previous jobs, or affiliations from your backstory. You can have up to 5 Backgrounds for your character.
When your background will be relevant to a skill roll, you may add a Background die, starts as a d4, to your roll. For each additional background that would apply, your background die will increase 1 step.
My Dwarven, Trapper, turned Ranger wishes to set up a trap and ambush the enemy in a cave. All 3 of these backgrounds (Dwarf, Trapper, Ranger) could be applied to the task of setting up a trap and preparing an ambush, so I add a d8 to my roll.
Each time your apply your background to a roll, the GM gains a Plot Point.
New Lexicon
- Background Die: A die that is added to your pool because the roll is directly related to your character's background. Starts as a d4, and increases 1 step per applicable background aspect.
- Plot Point: The GM's spendable points. The GM may spend them to cause the player to roll with disadvantage, to protect NPCs, to trigger environmental effects, or to call upon the PC's rivals.
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